![]() In BTD5 the Monkey Storm can be purchased from the Special Agent Shop for 50 and will destroy all bloons on screen after a slight delay, and destroys up to a M.O.A.B before taking into account Freeplay ramping. On the flash version, Monkey Storm still cannot damage MOABs and BFBs. It takes approximately 1 and a half minutes to reload and in the mobile version, can now destroy MOABs but only damage BFBs rather than completely destroy them. In gameplay, you now to wait after you use the Monkey Storm. You can only have 1 Monkey Storm Beacon in BTD4 and BTD4Ex. Using it costs 850 money on Easy, 1000 on Medium, & 1080 on Hard. In BTD4, it can be turned on from Monkey Storm Beacon's upgrading area. When activated, Monkey Storm will damage all normal bloons on screen but not MOABs after a slight delay. It will cost some cash but has no cooldown, meaning so long as you have the cash, Monkey Storm can be spammed indefinitely. In BTD3 and Bloons TD Mobile, it can be activated from Monkey Beacon after unlocking the Monkey Storm Beacon upgrade or from the tower menu. In Super Monkey Storm a lot of Super Monkeys fly over the screen and pop all Bloons except MOAB-Class bloons, although they could be damaged from it. It's a squadron of flying super-powered laser beamin' monkeys who destroy every single bloon on the screen and do big damage to MOAB-class bloons. It's a squadron of flying super powered laser-beamin' monkeys who destroy every single bloon on screen and do big damage to MOAB class bloons. Please discuss whether this page should be split on this talk page. The reason for this is because no reason given. Hope you found it useful/interesting too, and let me know if you have any questions or clarifications about something.It has been requested that this page be split to Super Monkey Storm, Super Monkey Storm (pre-BTD6), Super Monkey Storm (BTD6), Super Monkey Storm (Bloons Pop!). This turned out to be pretty long, but I enjoyed making it and just sorting the individual columns to see numbers confirm what we mostly thought. Not surprising since its kit is dedicated MOAB damage. The less used wizard path is fantastic bang for its buck if you're okay with inconsistent damage-high burst damage for its price when needed.īest Total Damage-Cost Efficiency: 402 Boomerang (runner up: 204 Bomb Shooter)īoth do well at handling round 63 when paired with ice or glueīest Single Target & Total MOAB Damage-Cost Efficiency: 240 Bomb shooter + skill (runner up: 402 Wizard) A lot of these are well known already, but numbers confirm it:īest Single Target Damage-Cost Efficiency: 042 Wizard + skill (runner up: 402 Ninja) Lastly, here are some hopefully useful tidbits on noteworthy tier 4s that can come in handy in half-cash mode. This list isn't meant to be a tier list of any kind, but just a fun look into the numbers behind towers there are many other variables that come into play for a tower's viability that isn't accounted for like utility, range, damage type, high pierce vs high damage, etc.-take these with a grain of salt. Finally our one and only support tower makes the list, pretty underrated village path. Not surprising that super monkey iterations win a lot of these paths as they focus on pure damage. The Anti-Bloon & Dark Champion (250 & 204 super), tied The Anti-Bloon & Legend of the Night (250 & 205 super), tied Now what if we just want pure, vanilla DPS that isn't skill nor condition based? This following table repeats the categories but ignores skill damage and conditionals. Takeaway: skill and conditional based damage boost towers immensely-that should be the tradeoff for inconsistent damage after all. *Assumes that a pre-100 ZOMG is always eaten. MOAB Eliminator (250 bomb shooter + skill)īest Single Target Damage-Cost Efficiencyįirst Strike Capability (040 sub + skill)īest Single Target MOAB Damage-Cost Efficiency Highest Single Target MOAB DPS (vs non-BAD) Towers with infinite or nigh-high pierce aren't included (sorry Glaive Lord) This is for fun only-I thought it would be interesting to note the extremities.ĭoes not include external buffs like poplusts or shinobi tactics spamĭoes include any individual skills or buffs the tower itself can use
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